
Heroes Dawn
Design & development
Mobile-first management RPG in an alternate New York: board exploration, turn-based combat on an active timeline and HQ management. Playable Brooklyn campaign (v0.9.0).
The private cockpit of my freelance business: projects, documents, time tracking and invoicing in one installable app.
N29 HQ is the internal app I built to run STUDIO N29 day to day. It is a local-first, installable web app (PWA) that works offline and on my phone, with the same look as this site. Screenshots use fictional demo data.

Design & development
Mobile-first management RPG in an alternate New York: board exploration, turn-based combat on an active timeline and HQ management. Playable Brooklyn campaign (v0.9.0).

Lead Network & Skills
Synchronous network infrastructure and skill architecture for a competitive 3D MOBA built in two months.

Rhythm engine & editor tool
High-precision mobile rhythm engine, main gameplay loop and a Unity tool to compose patterns.

Gameplay Programmer
3D character controller, state-machine enemy AI and audio architecture, on a Rubika group project.

Gameplay Engineer
Cooperative arcade shooter: arcade physics, local multiplayer input and game feel.
Unity development
A project in development, under a non-disclosure agreement. Details will be published once the NDA is lifted.